﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace GameLibrary.Events
{
    public class PlayerDiedEventArgs:EventArgs
    {
        public uint DiedPlayerID { get; private set; }
        public PlayerDiedEventArgs(uint diedID)
            : base()
        {
            this.DiedPlayerID = diedID;
        }
    }
}
